Conferences
Browse through Digital Media conferences arranged by the month they typically occur. If you know of a Scopus-indexed conference that could interest the Digimedia team, please share it with us: digitalobs@ua.pt
ICDLTA
International Conference on Digital Law and Technological Advancements
This conference provides a venue for researchers and practitioners in related fields from academia, industry and government to meet in a forum where the latest research results are presented and prospects for future developments are discussed.
All accepted papers will be published to Springer Nature which are indexed by SCOPUS.
Conference Tracks:
Legal Frameworks and Digital Transformation
Artificial Intelligence and Law
Blockchain and Smart Contracts
Intellectual Property in the Digital Age
Cybercrime and Digital Forensics
Privacy and Data Protection
E-Commerce and Digital Trade
Digital Rights and Freedoms
Technology in Legal Practice
General Law Topics
Emerging Technologies and Future Legal Challenges
- Indexed in: Scopus
ICECCME
International Conference on Electrical, Computer, Communications and Mechatronics Engineering
The 5th International Conference on Electrical, Computer, Communications and Mechatronics Engineering (ICECCME) is the premier event that brings together industry professionals, academics, and engineers from the related institutions to exchange information and ideas on electrical, computer, communications and mechatronic engineering.
The topics of the conference include (but are not limited to):
Electrical Energy Generation, Transmission and Distribution
Renewable Energy Systems
Solar Technology
Electrical Machines
Power Electronics
Computer Vision
Artificial Intelligence
Computer Networks
Big Data
Signal Modelling for Audio-Visual Communication
Machine Learning
Telecommunication Systems
Data Mining
Digital Communication Systems
Fiber-optic Communication
Mechatronics Engineering
Advanced Manufacturing
Intelligent Control
Micro Mechatronics
Mechatronics in Energy Systems
Fault Detection and Diagnosis in Mechatronics Systems
IoT and sensor networks
Robotics and automation
Engineering applications supporting the SDGs
- Indexed in: IEEE
ACMMM
ACM Multimedia
ACM Multimedia is the premier conference in multimedia, a research field that discusses emerging computing methods from a perspective in which each medium — e.g. images, text, audio — is a strong component of the complete, integrated exchange of information. The multimedia community has a tradition of being able to handle big data, has been a pioneer in large-scale evaluations and dataset creations, and is uniquely angled towards novel applications and cutting-edge industrial challenges. As such the conference openly embraces new intellectual angles from both industry as well as academia and welcomes submissions from related fields, such as data science, HCI, and signal processing.
- Indexed in: Scopus
SIGDOC
International Conference on Design of Communication
This conference aims to invite scholars and practitioners in technical communication, user experience design, and related fields. The focus is on “how it’s done” — how their work is shaped within professional, institutional, technological, and political contexts, and how this work in turn influences our understanding of these contexts.
- Indexed in: Scopus
SIGCHI
Annual Symposium on Computer-Human Interaction in Play
The Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) is the international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI).
- Indexed in: Scopus
TIE
International Conference on Technology, Innovation, Entrepreneurship and Education
TIE 2024 is a conference, focusing on innovative technologies, and their applications for events, education and start-up business ventures.
- Indexed in: Scopus
ECGBL
European Conference on Game-Based Learning
The Conference offers an opportunity for scholars and practitioners interested in the issues related to GBL to share their thinking and research findings. Papers can cover various issues and aspects of GBL in education and training: technology and implementation issues associated with the development of GBL; use of mobile and MMOGs for learning; pedagogical issues associated with GBL; social and ethical issues in GBL; GBL best cases and practices, and other related aspects.
- Indexed in: Scopus
